Learning Media Innovation: Training and Socialization of the VR Millea Lab Application for Digitally Adaptive Teachers at SDN Sukabumi 2
Keywords:
Virtual Reality (VR) Digital , Virtual Reality (VR) , Digital Learning Media, MilleaLab, Teacher Training, Elementary EducationAbstract
Objective: This Community Service Program (PKM) aims to describe the stages of socialization regarding the use of MilleaLab (Virtual Reality Laboratory) as a digital learning medium for teachers at SDN Sukabumi 2, and to provide understanding of the potential application of VR in elementary school learning. Method: The method employed is a literature-based study of community service activities, which served as the foundation for developing and implementing the socialization process. The activity consisted of several stages, including an analysis of digital learning media problems at SDN Sukabumi 2, planning the socialization program, conducting the socialization and technical training on MilleaLab, and evaluating the outcomes. Result: The results indicate that teachers at SDN Sukabumi 2 gained new insights into how VR technology can be applied in the teaching and learning process. The activity also increased teachers’ motivation and readiness to integrate VR as an innovative learning tool. Novelty: The novelty of this activity lies in the application of MilleaLab VR technology within the elementary education context, which has rarely been implemented by teachers. This activity serves as an initial step in introducing immersive, experience-based digital learning media in primary schools.